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  • User-oriented Design Strategies for Human Exploration and Habitats

    Paper number

    IAC-11,B3,2,7,x11538

    Author

    Ms. Paivi Jukola, Helsinki University of Technology (TKK), Finland

    Year

    2011

    Abstract
    When current mindsets and approaches no longer meet the challenges being faced the ability to change is the key success factor. The opportunities and threats of today provoke a desire and determination to invest in the far future instead of focusing in daily problem solving and short term goals of next 4-25 years. Research and design for game changing technologies, services and products benefit from lessons learned within aerospace industry, from history, and from collaboration with partners and competitors. Lessons learned from other industry sectors and diverse professions add value, novel ideas and know-how to the creative process. This paper reviews three trends and major design principles of industrial designers, architects and urban designers of today: concept development and mass customization; user-oriented design, user-experience and the concept of Flow (Csikszentmihalyi 1990); green systems and sustainable development. An alternative long term strategy of multi-disciplinary Think Tanks and Design-Labs for designing future space missions and habitats, work and home environments, is proposed.
    Abstract document

    IAC-11,B3,2,7,x11538.brief.pdf

    Manuscript document

    IAC-11,B3,2,7,x11538.pdf (🔒 authorized access only).

    To get the manuscript, please contact IAF Secretariat.